Dev log 2 - Sana
Hello! In our previous devlog, you saw the beginning of my level, built from our LEGO model in class. But the walls weren’t snapped to the floor. So last week, I rebuilt the whole thing from scratch making sure it all snapped this time.

You might think, that was a win. And it was!
But… I scaled everything up.
(You don’t understand, I had so much free real estate I went crazy with the size.)
Only for Aqeel to kindly point out I wasn’t supposed to create a level that big.
yeah.
Then I tried to position the camera and... let's just say it turned into an existential crisis.

So I handed it over to Aqeel and moved on to sketching the NPCs.
This was my first time attempting figure drawing, and chibis were no exception. I used references to understand their proportions and quickly sketched a character base with different expressions.


Timmy's not perfect...but he functions.
Next step: 3D modeling Timmy (and his family)
I’ll also be working on dialogue, sounds, and music.
Boom! Haunted
| Status | In development |
| Authors | GrimmBlight, afreensana, LavanyaChetal |
More posts
- Develop 3 Lavanya :D6 days ago
- Devlog 3 - Sana6 days ago
- Programming is hard - Aqeel's devlog6 days ago
- Dev Log 2 - Aqeel13 days ago
- The Brownies first dev log20 days ago
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